The world’s most deadly fighting force is back in all-new single-player, co-op and multiplayer combat in Delta Force: Xtreme 2 (DFX2), from action game developer and publisher NovaLogic. Supported by the NovaWorld Community, a multiplayer network that provides smoother, faster and seamless gameplay for up to 150 players per game, DFX2 offers intense military action for PC FPS fans
The world’s most deadly fighting force is back in all-new single-player, co-op and multiplayer combat in Delta Force: Xtreme 2 (DFX2), from action game developer and publisher NovaLogic. Supported by the NovaWorld Community, a multiplayer network that provides smoother, faster and seamless gameplay for up to 150 players per game, DFX2 offers intense military action for PC FPS fans
While Red Storm Entertainment’s Rainbow Six series often gets all the credit for establishing the tactical shooter genre, games like NovaLogic’s long-running Delta Force series deserve some credit too. With a focus on real-world weaponry, long-range sniping, and quick kills, the early Delta Force games helped create a new level of realism in shooters. Nevertheless, the Delta Force series has since been left limping along the gaming wayside, surpassed by superior tactical shooters like SWAT 3, Operation Flashpoint, and Ghost Recon. NovaLogic’s latest release, Delta Force: Task Force Dagger, simply can’t compare with these games and marks a real step backward for the Delta Force series
When most other shooters had you locked indoors, hunting for power-ups as you fought fantasy creatures, Delta Force helped usher in the hard-core tactical shooter. Delta Force and its sequel focused on relatively realistic Special Forces actions. Single shots could kill, stealth mattered, and you could engage targets outdoors from extreme distances. While marred by weak enemy artificial intelligence, the new third installment, Delta Force: Land Warrior, builds on this formula. It introduces a new graphics engine, some of the latest military firearms, and 30 colorful single-player missions
OK, try this idea on: Take a nearly 2-year-old PC expansion pack for a nearly 3-year-old middling shooter that’s very loosely based on a 5-year-old movie and port it to a more than 6-year-old system. If your immediate reaction was “No, that wouldn’t be good at all…just, no,” then you would be correct
Novalogic’s Delta Force was originally one of the foremost tactical shooter series in computer gaming. However, if last year’s Task Force Dagger is any indication, the series is in decline. The newest game in the series, Delta Force: Black Hawk Down, focuses on the UN intervention in Somalia in the 1990s, as portrayed in the popular novel and motion picture Black Hawk Down
Almost a year to the day after Ubisoft released its first PC adventure game based on Jerry Bruckheimer and CBS’ wildly popular crime-solving TV series, CSI: Crime Scene Investigation, the company has churned out a sequel in CSI: Crime Scene Investigation: Dark Motives
CSI: 3 Dimensions of Murder was originally released on the PC nearly a year-and-a-half ago. So why, exactly, are we getting a PlayStation 2 port of it now? This half-hearted, crime-solving adventure game based on the hit TV show didn’t offer much more than the same rudimentary take on semen-stain swabbing and footprint photography that the previous CSI games had produced. Not to mention that it had a bad habit of telegraphing the identity of the murderer long before the case was closed. Now it’s on the PlayStation 2, and it’s every bit the snoozer it was on the PC, only with grainier, darker visuals and a more cumbersome interface
In Chessmaster: The Art of Learning, Josh Waitzkin, International Master and eight-time National Chess Champion, coaches players to grasp the basic fundamentals of chess and to master the game through exciting courses and tutorials taken directly from his book, The Art of Learning. Players can then practice their newly learned skills in single-player mode or challenge their friends to a fun-spirited competition in multiplayer mode
Supported OS: Windows Vista®/Windows® XP (only) RAM: 256 MB (512 MB recommended) Video Card: 32 MB DirectX® 9.0c-compliant video card (128 MB recommended) Sound Card: DirectX 9.0c-compliant sound card optional DirectX Version: DirectX 9.0c (included on disc) CD-ROM: 16x CD-ROM or faster Hard Drive Space: 600 MB (2.3 GB recommended) Multiplay: 56 Kbps or faster for Internet or LAN play (broadband recommended) Peripherals Supported: Mouse, keyboards, headsets, ultra 3D glasses (not included) Supported Video Cards at Time OF Release:
NVIDIA® GeForce™ 3/4/FX/6/7/8 series (GeForce4 MX NOT supported) ATI® Radeon® 7500/8000/9000/X series Laptop versions of these cards may work but are NOT supported. These chipsets are the only ones that will run this game. For the most up-to-date minimum requirement listings
Created by Texas-based Gearbox Software, Brothers in Arms aims to be one of the most realistic and authentic World War II shooters ever. Based on a true story, the game puts players in the role of Sgt. Matt Baker, a D-Day paratrooper squad leader as he leads the squad through the European campaign. Each battlefield has been meticulously recreated from aerial reconnaissance images, US Army Signal Corps photos and eye-witness accounts of war-torn Normandy
Stationed in a newly established Roman province, your job as governor is to bring the region into the Roman fold by developing a thriving capital city, extensive trade networks, and of course a secure environment through the creation of a powerful military. You’ll also need to funnel some of the city’s wealth back to Rome.
If you are successful, you’ll advance up the empire’s political ladder, and continue to take on new assignments in other locations spread throughout the ancient world, such as Sicily, Spain, Britain, Germany, Romania, Greece, Asia Minor, Judea, and Egypt. As the city grows from a simple village to a bustling cosmopolitan city, so too do your challenges and responsibilities increase. Your ultimate goal is to rise among the political ranks of the empire, and become Caesar yourself
When Brothers in Arms: Road to Hill 30 was released earlier this year, it was lauded for its nearly seamless integration between first-person-shooter control and squad command mechanics. While clearly not as twitchy as most shooters, Brothers in Arms focused on the tactical aspect of small-squad infantry combat in World War II and packaged it with a cinema-quality presentation reminiscent of HBO’s Band of Brothers. Fewer than seven months later, Gearbox has churned out a sequel. And as you’d expect from a sequel turned around so quickly, Brothers in Arms: Earned in Blood offers a rather similar experience to its excellent predecessor, with improved enemy artificial intelligence and additional multiplayer options. The novelty has worn off just a bit, though
Set in World War II, Furious 4 is a brutal first person shooter that offers an exciting campaign mode playable with up to four players in co-op, as well as an extensive competitive multiplayer mode.
The story follows four fierce and fearless warriors chasing the Führer himself. As one of the Furious 4, players will use special weaponry and unexpected combat abilities to fight the greatest threat the world has ever faced: an experimental Nazi army conceived in secret by the Third Reich
Blazing Angels 2 is a fairly straightforward mission-based flight game set against the backdrop of World War II, much like its predecessor was. But instead of sticking to the facts like the first game tried to do, the sequel heads off into that not-so-lofty “what if?” territory that World War II-themed games eventually seem to get to, where Nazis are either resurrecting dead humans and making horrific zombies, or building huge Tesla coils and prototypical laser cannons and other then-impossible technology
Blade of Darkness is a hack-and-slash third-person action game in which you can play as one of four different warriors, all of whom must do bloody battle with assorted forces of evil. The game follows in the tradition of similar fantasy-themed 3D action games that feature violent melee combat, such as Die by the Sword, Heretic II, Drakan, and, most recently, Rune. Blade of Darkness distinguishes itself from the rest of these with its selection of different characters, its motion-captured character animation, and its gore effects and lighting effects
Blazing Angels is a fairly straightforward mission-based flight game set against the backdrop of World War II, much like its predecessor was. But instead of sticking to the facts like the first game tried to do, the sequel heads off into that not-so-lofty “what if?” territory that World War II-themed games eventually seem to get to, where Nazis are either resurrecting dead humans and making horrific zombies, or building huge Tesla coils and prototypical laser cannons and other then-impossible technology. This game goes for the latter, giving you a bunch of prototype technology to fly and fight against, some of which was just out of reach back in the 1940s. At the same time, a handful of improvements make Blazing Angels 2 a better game than the previous release, though some spotty difficulty progression makes the single-player a little uneven
Call of Duty 3 – PC World War II may have ended in 1945, but that hasn’t stopped the axis and allies from waging war against ...
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